﻿using Microsoft.Xna.Framework;

namespace ProtetoresDaMata.Objects
{
    public class ScenarioObject : Sprite
    {
        public string Name { get; set; }
        public bool Bonus { get; set; }
        public int BonusValue { get; set; }
        public string ImagePath { get; set; }

        public ScenarioObject()
        {
            this.Bonus = false;
        }

        public ScenarioObject(ScenarioObject scenarioObject, Vector2 position)
        {
            this.Bonus = scenarioObject.Bonus;
            this.Name = scenarioObject.Name;
            this.Texture = scenarioObject.Texture;
            this.Position = position;
            this.CollisionBounds = GetRetangleBounds(this);
        }

    }
}
